Support sarna. A major step forward for the BattleTech tabletop game, this TRO introduced a wealth of new BattleMechs , new technology and an entirely new unit type— Elementals , armored infantry brought along the invading Clans. The first editions used construction rules that are somewhat inaccurately called " Fractional Accounting ", where 0. Later construction rules would only allow 0.
|Published (Last):||12 April 2008|
|PDF File Size:||16.9 Mb|
|ePub File Size:||11.76 Mb|
|Price:||Free* [*Free Regsitration Required]|
RPG Reference Home. What's New Questions? Sell us your stuff! Focusing on BattleMechs and Aerospace Fighters, this volume also discusses important combat and support vehicles as well as the rare Land-Air-Mechs.
FASA This volume is an invaluable aid to anyone interested in battlefield technology. United under the interstellar government of the Star League, all mankind prospered and enjoyed an improved quality of life made possible by advances in technology, commerce, human rights, and the arts.
Humanity had truly inherited the stars. But those same advances also carried a curse, for the engines of war from the Star League era possessed power unequalled in the Successor States today. For years, the Successor States have battled for supremacy. Technology has eroded, with both manufacturing capabilities and knowledge lost on the battlefields.
Now the heirs to Kerensky's warrior spirit are returning, and they have suffered no loss of military technology. Instead, they have honed their weapons to a keener edge since their departure, and the objective of these warrior clans is nothing less than domination of the Inner Sphere! Also included are construction rules for building new Mechs using the awesome new weapons, armor, and heat sinks that are available. On Tukayyid the Com Guards brought the seemingly unstoppable Clan war machine to a halt.
The Invasion ended as suddenly as it had begun, and left in its place an uneasy peace. Both sides now had an opportunity to reassess their opponent's strengths and weaknesses and respond. By , the first of a new breed of BattleMechs rolled off the assembly lines of the Inner Sphere, machines designed specifically to counter the technologically advanced weapons used by the Clans. Only time will tell if these new designs will be enough to turn the tide when battle is joined once again.
Armed with advanced technologies of a long-dead age, the warlike invaders unleashed a devastating blitzkrieg, capturing world after world until a total Clan victory seemed certain. Unable to match the enemy's superior 'Mechs, the Inner Sphere militaries increasingly turned to their combat fleets for relief, only to find the skies filled with deadly Clan DropShips, JumpShips, and WarShips - massive vessels not seen in the Inner Sphere for hundreds of years.
Now the Great Houses have begun to rebuild their own armadas and stand ready to challenge the Clan invaders in the infinite battlefield of space.
BattleSpace rules clarifications and record sheets are also included. All rights reserved.
Technical Readout: 3050 Revised
Support sarna. Technical Readout: Revised was the managed response to the issue of the Unseen like previously the Technical Readout: Revised had been. It supplanted the original Technical Readout: with even the same product number , dropping the Unseen designs and replacing them with newer at the time high technology weapons and equipment, which were available at this title's printing via some of the rulebooks. Thirty-one combat assets were included in this revised edition, most being Level 2 versions of the 'Mechs and combat vehicles introduced in Technical Readout: In-character, it purports to be a revision of the original document.
Technical Readout: 3050
Over two hundred and fifty years ago, General Aleksandr Kerensky departed human-occupied space, taking three-quarters of the Star League Defense Force with him. They returned in as the Clans: a society dedicated to the highest warrior ideals and bent on conquering the Inner Sphere. With their OmniMechs and superior technology, they proved almost unstoppable until their defeat at Tukayyid and subsequent 15 year truce. The year is now , and the Jihad rages. Inner Sphere 'Mechs, hastily upgraded with field modifications to counter the Clans, continue to prove their worth. And over it all, Clan OmniMechs continue to prove they are still the cutting edge of technology.
Inner Sphere Mechs
At the time of the release there was no other level of technology available so the level system was not in place. Also the LAMs in the book became Level 3 and not legal for use in tournament play. The BattleMechs in Technical Readout simply ommited the offending Mechs and replaced them with downgraded versions of the Technical Readout Mechs. The Mechs removed from Technical Readout Revised were:. Technical Readout introduced upgraded versions of the BattleMechs and also introduced power armor and the Clans into the Battletech universe.