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Thanks for telling us about the problem. Return to Book Page. Staple bound. Get A Copy. Paperback , 95 pages. More Details Edition Language. Other Editions 2. Friend Reviews. To see what your friends thought of this book, please sign up. To ask other readers questions about The Arduin Grimoire Volume 1 , please sign up.
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Community Reviews. Showing Average rating 4. Rating details. More filters. Sort order. Start your review of The Arduin Grimoire Volume 1. Dec 30, Forrest rated it it was amazing. One of the best original role-playing sourcebooks of all time.
Still, the content, which includes the best critical hit chart in existence, is invaluable to anyone wanting to quickly flesh out their own campaign world. Richard Gombert rated it really liked it Jun 21, Michael von Sacher-Masoch rated it really liked it May 01, Keith rated it it was amazing Nov 09, Paul rated it really liked it Aug 29, Chris Stokes rated it it was amazing Apr 18, Markt rated it really liked it Feb 08, Todd rated it it was amazing Aug 17, Clark rated it really liked it Nov 09, Brian rated it really liked it Jan 03, Garrisonjames rated it it was ok May 30, Kingcrowley rated it really liked it Jan 08, Jewel Hefner rated it really liked it Jan 28, Lori Hyrup added it Aug 01, Matt added it Jul 30, Candy Wyman marked it as to-read Aug 30, Rogue Wolfsky marked it as to-read Mar 20, Jason added it May 29, Robert Bonnlander marked it as to-read Jun 18, Nader is currently reading it Dec 16, James D.
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About David A. David A. From the mids through David A. Hargrave was very active in the role-playing community.
He authored several books of mechanics and game resources based upon his Arduin game world. Hargrave also produced Arduin dungeon modules and several fantasy item collections. Hargrave's work was perhaps the first "cross-genre" venture into fantasy RPG, and it included everything from interstellar wars From the mids through David A.
Hargrave's work was perhaps the first "cross-genre" venture into fantasy RPG, and it included everything from interstellar wars to horror and historical drama. His work was, however, based principally upon the medieval fantasy genre.
Hargrave also frequently contributed to various magazines such as Different Worlds, Alarums and Excursions, and Abyss. As a game designer, he authored various Call of Cthulhu adventures for Chaosium, Inc.
While in Vietnam, Hargrave regularly served as a combat photographer, often in the line of fire. Books by David A. Related Articles. We've got you covered with the buzziest new releases of the day. To create our lis Read more Trivia About The Arduin Grimoi No trivia or quizzes yet. Welcome back. Just a moment while we sign you in to your Goodreads account.
Once subversive, the Arduin Grimoire’s influence reaches today’s games
When creators dream up imaginary worlds, they can go in two directions. They can build their world from a curated set of ideas, and then fit these pieces together into a logical and consistent manner. In a fantasy gaming, these creators worry about how magic affects society and culture, and then wind up with worlds like Glorantha or Tekumel. To create Arduin , Hargrave took every fantastic element he dreamed up or fancied and piled them into one work of love. Dave Hargrave pictured in Different Worlds issue Inspired by the Greyhawk and Blackmoor supplements, Hargrave printed his house rules, lore, and advice in a little, brown book named after his world, The Arduin Grimoire.
The Arduin Grimoire Volume 1
Arduin is a fictional universe and fantasy role-playing system created in the mid s by David A. It was perhaps the first "cross-genre" fantasy RPG, with everything from interstellar wars to horror and historical drama, although it was based primarily in the medieval fantasy genre. It began as a personal project Hargrave created to share with friends, but became so popular that he was inspired to publish the material. The original Arduin suite of supplements, dungeon modules, and gaming aids were initially self-published, but were then later produced by Grimoire Games. Dragon Tree Press produced four further Arduin supplements before the Arduin rights and properties were purchased by Emperor's Choice Games and Miniatures. The first three Arduin tomes are known as The Arduin Trilogy. The Arduin Trilogy contained unique new spells and character classes, new monsters, new treasures, maps, storylines, extensive demonography, and all sorts of charts and lists which detailed the Arduin "multiverse".
RPG Reference Home. What's New Questions? Sell us your stuff! The Trilogy is several hundred pages and handsomely illustrated. Each volume is crammed with new spells, monsters, treasures and character types; plus a definitive system of rules to satisfy the most demanding FRP enthusiast.